Move around your model using Perspective, Walkthrough and Orthogonal Mode
Models automatically open in Perspective mode. Use the options in the toolbar to change the mode. In Perspective mode you can rotate the model, pan and zoom in and out, as well as select and hide objects.
There are several ways of viewing a model:
There are other options you can use to manipulate objects in a model, such as hiding the selected object, hiding everything else, zooming, and making objects transparent.
To use these options, select an object, then right-click it to open the menu.
Use the options in the toolbar to change the mode to Walkthrough.
In Walkthrough mode you can rotate the model, pan and zoom in and out, as well as select and hide objects.
To navigate:
Rotating the model in three dimensions from your viewpoint: click and drag the mouse.
Walking forwards: press the up arrow key, or W.
Walking backwards: press the down arrow key, or S.
Moving right: press the right arrow key, or D.
Moving left: press the left arrow key, or A.
Stepping right: press SHIFT and the right arrow key, or D.
Stepping left: press SHIFT and the left arrow key, or A.
Looking up: press SHIFT and the up arrow key, or W.
Looking down: press SHIFT and the down arrow key, or S.
Moving up one level: press Page Up.
Moving down one level: press Page Down.
Toggling collisions on or off: press C.
Toggling gravity on or off: press G.
Resetting the model: press the Home key.
There are other options you can use to manipulate objects in a model, such as hiding the selected object, hiding everything else, zooming, and making objects transparent.
To use these options, select an object, then right-click it to open the menu.
Use the options in the toolbar to change the mode to Orthogonal.
In Orthogonal mode you can rotate the model, pan and zoom in and out, as well as select and hide objects.
There are several ways of viewing a model:
There are other options you can use to manipulate objects in a model, such as hiding the selected object, hiding everything else, zooming, and making objects transparent.
To use these options, select an object, then right-click it to open the menu.
Field of view (FOV) is available for Perspective mode and Walkthrough mode. Both these modes are in perspective view.
FOV is the observable area you can see through your eyes or a lens. As the FOV value increases, the angle of vision increases.
Use the slider to adjust the FOV in real-time. Values can also be entered from 1.000 to 179.000 to obtain precise values. Once the value is updated the model view will change.
The FOV setting is saved with viewpoints and design issues and will also be included in BCF exports. When the viewpoint or design issue is viewed, the model view will be restored with the saved value.